Although I like the basic particle-line aesthetic presented in the previous pictures and videos, I felt it time to add a bit of colour, texture and lighting to the simulation.
Here you can see me tearing my face up in a lit environment:
I re-enabled the skybox in Teh Engine and used an image of the full-saturation hue wheel to give the particles a 'random' colour:
(I think this is reminiscent of the Sony Bravia LCD TV ad!)